Welsh Language VR Experience Makes History on International Stage (2026)

The world of virtual reality (VR) is a captivating realm where technology and imagination intertwine, and a recent development in Welsh immersive storytelling has made waves on the international stage. Imagine stepping into a VR experience that whisks you back to the vibrant youth culture of 2006, a time when social media was just beginning to take hold and the world was on the cusp of a technological revolution. This is the magic of Ôl | Haunts, a bilingual VR masterpiece that has become the first Welsh language VR work to grace the prestigious Venice International Film Festival.

What makes this achievement even more remarkable is the fact that it is a product of Welsh creativity and collaboration. The Wales Broadcast Archive, a National Library of Wales project funded by the National Lottery Heritage Fund and the Welsh Government, has played a pivotal role in bringing this experience to life. The archive, a treasure trove of extensive material from BBC Cymru Wales, ITV Cymru Wales, and S4C, has been instrumental in creating a multi-sensory journey that combines theatre, virtual landscapes, and archive footage.

The concept of Ôl | Haunts is a nostalgic one, aiming to evoke the feelings of youth and the places, people, and music that stay with us long into adulthood. Co-directors Lucy Hammond and Tom Chetwode-Barton wanted to create a haunt that would transport audiences back to a time when Twitter was just launched and young people were quickly getting used to a society where social media and technology were beginning to take hold. The result is a breathtaking experience that combines the nostalgia of the past with the immersive power of VR.

One of the most fascinating aspects of Ôl | Haunts is the way it blends the past and present. The imagery of the youth culture of 2006 is set against the backdrop of the dark slate mountains and quarries of the area's industrial past. The narration, written by Tom Chetwode-Barton, a BAFTA-nominated writer-director based in Anglesey, explores themes of class, regional culture, mythology, and gender. The result is a rich and layered experience that invites audiences to reflect on the past while also looking forward to the future.

The fact that Ôl | Haunts has been selected for the Immersive Category at the 83rd Venice International Film Festival is a testament to the power of Welsh immersive storytelling. It is a recognition of the creativity and talent coming out of Wales, and a celebration of the way VR can be used to connect with audiences everywhere. The experience will be presented on Venice Immersive Island from 2-12 September, marking its international premiere, and will also be showcased at the National Eisteddfod in North Pembrokeshire between August 1-8.

In my opinion, the success of Ôl | Haunts is a reflection of the way VR is evolving as a form of storytelling. It is no longer just a technological novelty, but a powerful medium that can transport audiences to new worlds and evoke deep emotions. The fact that it is a Welsh language VR work is particularly fascinating, as it showcases the way VR can be used to celebrate and preserve cultural heritage. It is a testament to the power of collaboration and the way technology can be used to create immersive experiences that resonate with audiences on a global scale.

What makes this achievement even more remarkable is the fact that it is a product of Welsh creativity and collaboration. The Wales Broadcast Archive, a National Library of Wales project funded by the National Lottery Heritage Fund and the Welsh Government, has played a pivotal role in bringing this experience to life. The archive, a treasure trove of extensive material from BBC Cymru Wales, ITV Cymru Wales, and S4C, has been instrumental in creating a multi-sensory journey that combines theatre, virtual landscapes, and archive footage.

In conclusion, Ôl | Haunts is a testament to the power of Welsh immersive storytelling and the way VR can be used to create immersive experiences that resonate with audiences on a global scale. It is a fascinating development that showcases the way technology and imagination can intertwine to create something truly special. As the world of VR continues to evolve, it is exciting to see how it will continue to shape the future of storytelling and entertainment.

Welsh Language VR Experience Makes History on International Stage (2026)
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